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Illustration of a bird flying.
  • 素晴らしいソース:これはクソゴールドです

    時々現実は芸術を模倣します。また、現実はアートそのものです。 私たち全員が息をのむと無力に叫ぶので、この壮大なインターネット宇宙船の芸術作品に座って楽しんでください…ナニ?…

    May 23, 2020
  • Upcoming changes signal reprieve for low-power Faction stations.

    One of the most striking things to newcomers in EVE Online is how transparent it tends to be the developers towards the player when it comes to changes in the […]

    May 22, 2020
  • Pure Blind Heats Up as NCDOT arrives.

    It’s been a while for me writing for EN24; hopefully, I’ll still have it in me. Things in Pure Blind are sure to get into a boiling point as Northern […]

    May 21, 2020
  • The Scope – EDENCOM Prepares for Triglavian Invasion

    Alton Haveri reports as Capsuleer aid prevents a number of Triglavian assault forces from destroying EDENCOM production facilities and stealing technology. In a change of tactical approach, CONCORD and the […]

    May 21, 2020
  • The Scope – EDENCOM Prepares for Triglavian Invasion

    Alton Haveri reports as Capsuleer aid prevents a number of Triglavian assault forces from destroying EDENCOM production facilities and stealing technology. In a change of tactical approach, CONCORD and the […]

    May 21, 2020
  • Capital Systems & Content: Usage-Based Sov Abuse

    When CCP first introduced the Aegis sovereignty mechanics (colloquially known as “Fozzie sov”), its biggest selling point was that it would create a usage-based sovereignty system where alliances would need […]

    May 3, 2020
  • EVE Launcher, corrupted downloads and repair tool update

    As of 01:40 GMT (14th March) we released a new Launcher (Version 1.09) and a new repair tool to resolve some issues that players have been experiencing during the initial deployment of Crucible 1.5. Those of you experiencing issues with the Launch…

    April 30, 2020
  • Dev Blog: Forsaken Fortress – coming 26th of May

    Greetings Capsuleers, Coming 26 May, further improvements to the gameplay mechanics of structures will be introduced in the Forsaken Fortress update as part of the Eclipse Quadrant. Since the introduction […]

    April 24, 2020
  • Beyond Development Update 10

    Hello Everyone! It’s only been a couple of weeks since our last development update, but we wanted to reach out to say that the team is well and hard at work, and now quite settled into this strange “new normal” of working remotely.     Sometimes it’s good to take a moment and look back……

    April 22, 2020
  • Exo Mech Patch 2.42

    Hello everyone, Thank you to everyone playing the Exo Mech Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of gameplay and stability issues. Fixes for these were released on Steam experimental,……

    April 16, 2020
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