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Closed PvP Arena
Dear Players, We are very happy to announce that we have launched the closed PvP Arena. This is a pruned version of Perpetuum designated to debug and stress test the combat system of the game. Players will be able to create their avatars, buy robots and equipment and take part in intense PvP situations like…
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Modelling challenge 2: Shipyards – Results
Finally, after much waiting, the results are here ! It’s been really tough to judge the second modelling challenge, partially due to lack of time ( needed a couple of hours to…
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Detail textures
Many people have been worried by the lack of updates recently. No, we haven’t got lazy, in fact quite the contrary 🙂 We’ve been awfully busy at work. In this journal…
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Ferox renders
contributions forum thread (index.php?option=com_smf Itemid=75 topic=9385.0) . I’ve also added three renders of the Ferox into the gallery (index.php?option=com_zoom Itemid=82 catid=9) .
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2008 Retrospective and progress
A lot of events happened in 2008; in this journal, I will talk about various events that impacted the development, what went right, what went unexpected, and how future looks….
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Concept art timelapse
HD video here (http://vimeo.com/2697396) or the LD video on youtube (http://uk.youtube.com/watch?v=n2goJeDRf7A) . For more detailed explanations, you can check Stannum’s thread on the forums here (index.php?option=com_smf Itemid=75 topic=9984.0) .