Month: September 2009

  • In the meantime: a new betatesting blog

    While we’re busy crunching bytes to get the next beta release for you as soon as possible, we’d like to recommend you a new (English) blog ran by our resident tester Mancs. The blog is regularly updated by first-hand information, hints, tips, and s…

  • New screenshots

    Dear Players, we have made huge improvements to our graphic engine. The most obvious of them is the shadow system, that now works for the terrain as well as all buildings, plants, robots and decorations. We also introduced a mixture of daylight cha…