Category: Perpetuum Online

  • Syndicate robots: Wave 3

    The 3rd group of Syndicate robots is just around the corner, so let’s have a closer look at them. This wave consists of two assault-class robots: the Cronus, specialized in both mining and harvesting, and the Hermes, specialized in artifact hunting. Cronus Class: Assault robot specialized in mining and harvesting “The Cronus is the missing…

  • Syndicate robots: Wave 2

    So after a little unplanned delay, we’re continuing the release of new Syndicate robots. This time we’re introducing two mech-class robots: the Echelon, a combat mech, and the Daidalos, a mech-class transport. Echelon Class: Mech specialized in firearms “The big brother of the Locust in every way, employing the same self-adjusting armor plating technology and…

  • Syndicate robots: Wave 2

    So after a little unplanned delay, we’re continuing the release of new Syndicate robots. This time we’re introducing two mech-class robots: the Echelon, a combat mech, and the Daidalos, a mech-class transport. Echelon Class: Mech specialized in firearms “The big brother of the Locust in every way, employing the same self-adjusting armor plating technology and…

  • Patch 3.8

    Beyond the introduction of the first wave of Syndicate robots, patch 3.8 will also include a few significant changes, so I felt like it deserves its own blog post. EP reward changes Based on a forum suggestion, we’re incorporating EP boosters into the EP reward system. The result is that if you have an active…

  • Syndicate robots: Wave 1

    As announced in the previous blog, we are developing 11 new robots belonging to the Syndicate faction. The first wave of these robots is just around the corner, so today we’ll take an in-depth look at them. General traits In terms of offense, the most notable attribute of the hybrid Nian-Earth tech Syndicate robots is…

  • Syndicate robots inbound

    Over the years we have spent on Nia, we have learnt to hijack Nian technology, turn it against themselves, and even managed to reprogram their bases and facilities to produce more weapons and hardware needed for our cause. Now, by salvaging and disassembling Nian robots and combining them with good old Earth technology, the Syndicate…

  • Syndicate robots inbound

    Over the years we have spent on Nia, we have learnt to hijack Nian technology, turn it against themselves, and even managed to reprogram their bases and facilities to produce more weapons and hardware needed for our cause. Now, by salvaging and disassembling Nian robots and combining them with good old Earth technology, the Syndicate…

  • Extension Point system upgrades

    Many patch notes, forum wars, and misplaced croissants ago, Perpetuum’s time-based skill progression system was created with the premise that it should create equal opportunity for everyone to progress their characters, regardless of playtime. Be that as it may, an often recurring fear that potential new players have is that they can never be competitive…

  • Extension Point system upgrades

    Many patch notes, forum wars, and misplaced croissants ago, Perpetuum’s time-based skill progression system was created with the premise that it should create equal opportunity for everyone to progress their characters, regardless of playtime. Be that as it may, an often recurring fear that potential new players have is that they can never be competitive…

  • Steam Trading Cards

    Steam Trading Cards for Perpetuum are now available! If you are a Steam-dweller you probably know what these are, but here is a quick recap: Playing Perpetuum on Steam will give you trading cards from time to time (every 30 minutes of gameplay …