Category: DevBlog

  • Sovereignty, Jump Fatigue reductions and more in Parallax on Nov 3

           Here’s the latest round of iterations on the sovereignty system coming in the Parallax release on Nov 3rd, as well as a few other features that your space friends in Team Five 0 have been working on. Sovereignty – Parallax Edition Some of these changes were previously covered in our last dev blog “NEXT…

  • Tranquility Tech III

        On behalf of the Operations Team, and with blog writing music blasting on full (Skálmöld), I am privileged to be telling you about a huge project called  Tranquility Tech III, which we plan to complete by early 2016.  The project is called TQ Tech III (TQ is short for “Tranquility”, the live server for…

  • #CCPizza – it was real!

    Greetings marvelous ones! We tend to use devblogs and news articles to call attention to exciting new things our developers are working on or what to expect in the next release just a few weeks away, but I wanted to change that up a bit for o…

  • Testing a new EVE Launcher

           We have been working on a new way to install and update the EVE client, and are now ready to give you a preview of a brand new launcher. How is it different? The patching mechanism is simpler This should result in fewer cases of failed patching. We no longer rely on HTTP 1.1…

  • EVE Online Roadmap Update (Winter 2015-Spring 2016)

      Hi everyone Today, we are adding a lot of information about upcoming changes to Eve Online on our EVE Updates website. We want to get you more of this information earlier, and in this blog you’ll find a summary of what we are announcing today. We will keep adding more features and information as…

  • DevBlog: EVE Online Roadmap Update (Winter 2015-Spring 2016)

    Hi everyone Today, we are adding a lot of information about upcoming changes to Eve Online on our EVE Updates website. We want to get you more of this information earlier, and in this blog you’ll find a summary of what we are announcing today. We will keep adding more features and information as we…

  • Multibuy All the Things

    Hi all! In the Vanguard release on September 29, 2015, we introduced a new feature called multibuy that will allow you to purchase multiple items from the market at once. The multibuy window should already look familiar to you, as it’s very similar to the multisell window which we brought you last year. The ability…

  • Announcing the Amarr Championships

    Click for 1920×1080. Also available in 1920×1200, and 2560×1440 Greetings prospective Champions As previously announced during Alliance Tournament XIII, after the death of Empress Jamyl I, the Amarr Empire will be holding the Succession Trials …

  • Looking behind and looking ahead – an update from EVE Executive Producer CCP Seagull

    Being the custodians of EVE Online in 2015 is both an amazing and challenging task. In many ways EVE as a game is better than it has ever been, and at the same time it’s clear from listening to you that we still have a lot of work to do. In this blog, I’ll take…

  • Citadels, sieges and you v2

        Welcome back to another blog on structures by Team Game of Drones. You may be surprised that we are going to discuss structure protection and attack yet again, a point already tackled in Citadels, Sieges and You. This is mostly d…