“… there’s a fundamental truth to our nature: Man must explore.”
-Dave Scott, Commander of Apollo 15, Hadley Rille, Luna
“Ever expanding. Ever changing. Filled with limitless possibilities. These words not only describe our universe, but also our knowledge and understanding of it.”
-Thea Royce, Professor Emeritus, University of Persei
Musashi Industrial & Starflight Concern is proud to present the Endeavor-class research vessel, a fully modular space platform designed to be adapted for a variety of scientific and medical tasks. Initially developed as a floating laboratory, the MISC Endeavor can be outfitted for everything from spatial telescopy to use as mobile hospital. Today, we are pleased to offer your choice of an Endeavor hull in varying configurations or the option to ‘build your own’ by choosing individual component sections.
Moving past combat-oriented gameplay is a major goal for Star Citizen’s persistent universe, and the Endeavor is a flagship for that cause! As part of the Endeavor launch, we’ve crafted a design document explaining how many of the ship’s systems will be used in the persistent universe.
Stage One: The Explorer
Science and exploration have always gone hand in hand, and so the challenge facing the Endeavor design team was a difficult one: how do you design a spacecraft that allows for both dangerous field research and to facilitate extremely delicate lab work? The solution: a multi-stage ship that allows an armored ‘Explorer’ cab to detach and operate under its own power in extreme conditions.
Designed with the armor and shielding needed to survive everything from micrometeorite strikes to survey missions dangerously close to a star’s corona, the Endeavor’s Explorer can completely detach from the scientific workshop and operate on its own. Featuring everything short of a jump drive, the Explorer cab is intended for risky operations where the Workshop could otherwise suffer costly damage or potential destruction.
Stage Two: The Workshop
The ‘meat and potatoes’ of the Endeavor concept is the fully-modular Workshop section, which offers a three by two grid of six attach-points for independently designed scientific and medical ‘pods.’ These pods, detailed below, run the gamut from standard laboratories to spacecraft launch bays to even more exotic designs. Most are constructed by MISC, although the company has made the attach points ‘open source’ to encourage future niche pod development. When left on-orbit, the workshop and drive unit can continue to function together as a ‘dry lab’ installation.
Stage Three: Drive Unit
The Endeavor’s powerful drive unit has been designed to generate the necessary power to support both the add-ons listed below and a variety of future pod attachments currently in development. It contains a capital-class power plant and the ship’s main thrusters. Note that the Drive Unit does not detach from the Workshop while in space, and is unable to maneuvering without the Explorer cab’s thrusters attached.
Extreme Modularity
The Endeavor’s modularity is based on a ‘plug and play’ grid concept that can allow for up to six independent modules attached at any one time. Modules are typically installed in balanced (symmetrical) pairs to preserve the pre-set thruster system. Each module lists the number of slots it takes, ranging from 2×1 (two spaces, one across) to 3×2 (all six slots.) Further restrictions on individual module connections, such as a module limit, are listed in their descriptions below.
Biodome
As long as Humanity expands outward into the galaxy, there will always be a need for the most basic elements that sustain it. The Endeavor’s biodome pods were designed to support ongoing agriculture operations, adapting and growing foodstuffs which can then be sold for a profit.
Size: 2×1
Limit: Two sets (two domes per set for a total of four) per ship.
Telescope Array
From the moment Humans first looked to the sky, we have dreamed of learning what lies beyond the stars. The optional telescope array turns the Endeavor into an extremely powerful mobile stellar observatory, with an array of instrumentation that allows crews to gather data from the depths of space itself. This data, useful for everything from standard nav studies to jump point discovery, can then fetch a premium on the open market.
Size: 2×1
Limit: One installation (single telescope) per ship.
Supercollider
The most visually unique Endeavor module, the distinct circular supercollider is actually only one small piece of a more elaborate overclocking facility. This large module includes a pair of ‘white room’ workbench labs ideal for tweaking and overclocking starship components. Enthusiasts and professionals seeking to push their weapons, thrusters or other upgrades to the limit can do so with atomic precision thanks to the attached accelerator that allows for safe testing of new theoretical limits; raising the bar on component performance as high as possible.
Size: 2×2
Service Equipment and Crew Pod (2×1)
The Service Equipment & Crew Enclosure (SEACE) adds additional crew facilities to the Endeavor, allowing the Workshop module to function as a stand-alone installation for longer missions or for the overall ship to support additional crew in general.
General Research Pod (2×1)
The General Research Pod (GRP) is intended as a multi-use facility that can support a variety of active scientific pursuits: microscopy, zero gravity experiments, biological studies and the like. With internal slots for precision scanners, sample and specimen collections, spectrometers and chemical analyzer, the GRP is capable of cataloging new experimental data as well as producing cutting edge compounds. Note: The GRP is intended for legal experimentation as authorized by the UEE only.
General Science Pod (2×1)
The General Science Pod (GSP) is the Endeavor’s ‘analytic’ module, with installation points for a variety of scientific computers and databanks. The GSP is oriented towards inward-facing processing of data gathered elsewhere, featuring extensive systems for turning the raw information gathered by the GRP and Telescope Array into valuable data for sale or trade.
Fuel Pod (aka Standard Cargo Pod) (2×1)
The Endeavor Fuel Pod takes up a minimal amount of space to add additional fuel for long-duration missions. Effectively a large ‘drop tank’, the Fuel Pod is typically used by Endeavor crews venturing further into the unknown.
Medical Bay (2×2)
The Medical Bay Pod is a large (2×2) set of attached rooms which operate effectively as a standing hospital, complete with operating theaters, recovery rooms and more. The Endeavor’s medical bay is intended to operate alongside the optional Landing Bay, ferrying patients from battlefields and disasters for treatment and recovery.
Size: 2×2
Landing Bay (2×1)
The Landing Bay Pod slings a single, large hangar underneath the spacecraft and attaches it directly to other laboratory pods. Intended to support hospital operations, the landing bay has room to support multiple Cutlass Red ambulances and features complete decontamination facilities. Note that while the landing bay was designed to support ambulance operations, it also functions alongside standard science modules and can support the upkeep any sufficiently small spacecraft.
Size: 2×1
Limit: One set (one single bay) per ship.
About the Sale
The Endeavor is being offered for the first time as a limited concept sale. This means that the ship design meets our specifications, but it is not yet ready to display in your Hangar or to fight in Arena Commander. The sale includes Lifetime Insurance on the ship hull and a pair of decorative items for your Hangar. A future patch will add an Endeavor poster and then once the in-game model is finished you will also be given an in-game Endeavor mini ship model! In the future, the ship price will increase and the offer will not include Life Time Insurance or these extras.
If you’d like to add one to your fleet, they’re available in the pledge store until October 10th. You can also view a detail of the Endeavor in the Holo Viewer in the Tech Overview of the ship page!
Disclaimer
Remember: we are offering this pledge ship to help fund Star Citizen’s development. The funding generated by sales such as this is what allows us to include deeper, non-combat oriented features in the Star Citizen world. Concept ships will be available for in-game credits in the final universe, and they are not required to start the game.
Additionally, please note that the Endeavor will be entering the ship pipeline now, it will ultimately be released after other concept ships have been completed. Endeavor pods may come online at different times, as game mechanics to support them are completed. All decorative ‘flare’ items will also be available to acquire in the finished game world. The goal is to make additional ships available that give players a different experience rather than a particular advantage when the persistent universe launches.
Pod Catalog
Buying Options
Don’t want to customize your own Endeavor? MISC makes available several pre-set options to address popular needs.
Discovery-class
The Discovery-class option includes a variety of multi-purpose labs and storage facilities: a Service & Crew Enclosure, a General Research Pod and a General Science Pod. Standard Discoveries are used by disparate groups for everything from mobile medical research to exo-archaeology (with the Explorer as a planetary lander) to, less legitimately, illegal drug production.
Hope-class
Dubbed ‘Hope-class’ by the United Empire of Earth, which uses the design as a troop support ship, the medical variant of the Endeavor comes standard with a Medical Bay and a Landing Bay attached.
Olympic-class
Constructed primarily for the pursuit of agricultural science, the Olympic-class Endeavor includes two sets of Biodome Pods, for a total of four completely self-contained farming environments.
Master Set
The Endeavor ‘Master Set’ includes one of each module currently available. Note that modules will be stored in the Hangar while not in use, the Master Set cannot launch with all included modules active simultaneously.
Sizing her up
In addition to its incredible modularity, the MISC Endeavor is one of the largest ships currently available on the civilian market! Find out how she stacks up to the competition in this handy chart.
Name | Length (m) | Mass (Tonnes) |
Hull E | 372.10 | 3,241 |
Idris-P Frigate | 238.50 | 1,600 |
Endeavor | 200.00 | 1,000 |
Orion | 170.00 | 5,400 |
Reclaimer | 158.00 | 600 |
Starfarer | 90.00 | 350 |
Redeemer | 37.50 | 42 |
M50 | 11.00 | 12 |
Known specifications
LENGTH | 200m |
BEAM | 48m |
HEIGHT | 20m |
NULL–CARGO MASS | 1,000,000 Kg |
CARGO CAPACITY | 500 standard cargo units (SCU) |
MAIN THRUSTERS | Front : 2xTBD, Rear : 7xTBD |
WEAPONS | 2xS3 Remote Turrets (Laser Repeater) |
All specifications are subject to change for game balancing.